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Vs Pos

PostPosted: Sat Jun 10, 2023 7:28 am
by alexwin
Hi there. After trying for a while on my own based on a lot of reading posts and all that .. I get stucked over and over again with this thing.
I'm trying to create a VS POS group similar to position group so when I look on how am I doing when I am in a certain position I wanna do it how am I performing from a certain position vs another position.
I tryed a ton of methods and I keep getting screwed results (actors and agg strings ) .. I really don't know what am I missing . I hope you guys could help me somehow .. I'd need at least 1 exemple so I can do the rest. Thanks a lot !

Re: Vs Pos

PostPosted: Sun Jun 11, 2023 5:37 am
by Flag_Hippo
What specific scenario would you like an example of? If you also include the expression you're using we can check to see if there is a problem there or not.

Re: Vs Pos

PostPosted: Tue Jun 13, 2023 6:01 pm
by alexwin
I'm not looking at a specific scenario. I'd like to come up with a definition similar to the build in one for statistic "POSITION" (where let's say you are in the button for exemple and it shows you how much you win/lost and how you perform if you add specific filters afterwards.
What I did is I duplicate the position pos and created my of with flg_columns . So a stat like vs BN for instance I wanna display stats only after I put simple filters . Take this as an exemple . (flg_bb_vs_btn -> lookup_positions.flg_bb and cash_hand_summary.str_aggressors_p LIKE '80%' and cash_hand_summary.str_actors_p LIKE '0%') then I made let's say bb vs co by the same logic . Iattached here a picture .I also added the vpip filter and I keep getting weird results which could be either because of poor formatting or because of poor column building . https://gyazo.com/f74397ff94702187d3b291482111915f . Hope you can give me an idea , Thank you

Re: Vs Pos

PostPosted: Wed Jun 14, 2023 5:31 am
by Flag_Hippo
alexwin wrote:I'm not looking at a specific scenario. I'd like to come up with a definition similar to the build in one for statistic "POSITION" (where let's say you are in the button for exemple and it shows you how much you win/lost and how you perform if you add specific filters afterwards.

This is not as straightforward. A players position in a hand is absolute but vs position is not unless you are playing heads up. When playing heads up results in the BB are always against SB (and vice versa) but this does not apply to hands played multiway.
alexwin wrote:Take this as an exemple . (flg_bb_vs_btn -> lookup_positions.flg_bb and cash_hand_summary.str_aggressors_p LIKE '80%' and cash_hand_summary.str_actors_p LIKE '0%')

The aggressors and actors strings here just says that the button was the first player to raise and then anything could have happened after that. What if the SB 3bets or calls? Is that still a hand just against the BTN? There too many multiway scenarios to list and there isn't a single vs position property/expression for hands played multiway.